Multi-view stereo vision is widely used and studied a lot but it may lead to errors caused by miss matched especially in the textureless area .
多目立体视觉技术应用广泛,研究较为深入,但在 纹理 不 丰富的区域易造成误匹配。
In order to effectively handle the tracking of textureless objects this paper proposes an edge-based adaptive real-time3D tracking method .
针对缺乏 纹理 特征的物体,提出了一种基于边的自适应实时三维跟踪方法。
Local stereo approaches used to compute the matching costs volume within a finite window with the limitation of dealing with the large textureless areas and occlusion boundaries .
局部的立体匹配方法一般是基于窗口计算匹配代价, 因此 对于大的 无 纹理区域和遮挡边界问题具有局限性。
美['tekstʃəlɪs]英['tekstʃəlɪs]
adj.无特定结构的,无定形的,无质感的